20 Frames: Firewatch

Today I start Frames, a new column featuring screenshots that I take while playing different games. As some of you may know, I really like photography and games allow me to explore and photograph magical words. More and more developers include “photo modes” that allow players to save stills from games while giving full control of the camera (including f stops and shutter speed).

Some weeks ago I talked about Firewatch and some of the technical problems I encountered. The developers released a patch fixing most of these PS4 issues, so I decided to play it a second time just to explore the environment. While Firewatch doesn’t offer a photo mode, the art direction is so beautiful that most of the iconic landscapes are already framed for the player. I mostly had to go in the right spot and eventually remove the annoying aiming dot at the center of the screen in post-production, but it was worth it. Another thing worth noting is that the screenshots are saved directly from the PS4, which seems to have some compression problems in the dark scenes. Let me know what you think in the comments section below.

Feel free to grab these shots and use them as wallpapers. If you use them on articles/news I’d like to be credited.

4 comments. Leave new

[…] next update will probably be another post for the Frames column, with some photos I took in […]

[…] promised, here I am with a new post of Frames! After the success of the first one (about Firewatch), I would like to offer you 20 shots from my favorite racing game of this gen: […]

[…] promised, here I am with a new post of Frames! After the success of the first one (about Firewatch), I would like to offer you 20 shots from my favorite racing game of this gen: […]

[…] I also couldn’t resist taking the chance for a new post of a new 20 Frames post (previosuly: Firewatch and DRIVECLUB). The game doesn’t feature a photo mode (or at least not that I know), so I […]

Leave a Reply

Your email address will not be published. Required fields are marked *