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20 Frames: DRIVECLUB

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As promised, here I am with a new post of Frames! After the success of the first one (about Firewatch), I would like to offer you 20 shots from my favorite racing game of this gen: DRIVECLUB.

DRIVECLUB was originally released in October 2014 on PS4. After a difficult launch, the development team Evolution Studios did an incredible job fixing some problems and updating the game. One of my favorite features of the game has always been the Photo Mode. The best thing of DRIVECLUB’s Photo Mode is that it’s accessible at any time during a race by pressing the touchpad of the DualShock 4 controller. Well, I was actually lying: the best thing of DRIVECLUB’s Photo Mode is the amount of control you have on the camera.

The game allows you to regulate camera aperture, shutter speed, exposure compensation, focal length and simulated ISO (by adding noise filters). On top of this, there are other useful settings that allow you to make very diverse type of shots: you can activate/deactivate car damages, include specific filters, or even change bokeh shape. The biggest disappointment to me is that you cannot move the camera wherever you want: even with the Free Camera, you are bound to a specific area around the selected vehicle, which makes it more difficult to make more panoramic shots focused on the environment rather than the cars.

This said, I had a lot of fun playing around with this mode, I hope you will like some of the shots. I’d also like to take this chance to thank Evolution Studios (which recently closed down) for making this amazing game. As usual, feel free to grab them and use them however you want. If you use them on articles/news I’d like to be credited.

-1 Comment-

  • […] resist taking the chance for a new post of a new 20 Frames post (previosuly: Firewatch and DRIVECLUB). The game doesn’t feature a photo mode (or at least not that I know), so I just took […]

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