Firewatch_Frames_011

20 Frames: Firewatch

Today I start Frames, a new column featuring screenshots that I take while playing different games. As some of you may know, I really like photography and games allow me to explore and photograph magical words. More and more developers include “photo modes” that allow players to save stills from games while giving full control…

Small all-in-one printers exist!

I’ve spent the last 5 years of my life without a printer. I don’t print that much, so I guess that’s why I never really decided to get one. But from time to time (even more if you run your own company) it’s extremely tiring and stressful to be unable to print/scan documents when you need…

The Witness: my (short) review

Alex Founder at Kalopsia Games Italian game designer and developer now living in Sweden. I make games, that’s what I do. My latest autobiographical game, Memoir En Code is available on the Humble Store and itch.io.

Steam Greenlight: how I got Memoir En Code greenlit in 6 weeks

Sorry for the radio silence, I’ve spent the last week in Norway making games on a cruise ship for the Splash Jam (I’ll write about it soon) and then I spent some time doing paper-work and working on some prototypes. If you haven’t heard of it, the big news is that Memoir En Code will…

Firewatch: is a game as good as its dialogues?

UPDATE: Campo Santo released a patch for the PS4 version of Firewatch that seems to address most of the points discussed in this article. I guess I’ll have to find time to play the game again and finally enjoy it to the fullest. Thanks Campo Santo! Last week I got so hyped about the release…