Red Black is a prototype for a horror-adventure game. The game aims at recreating the effects of agoraphobia (fear of empty space). The prototype is unfinished, but the game mechanics supporting the fear of open spaces are implemented.
The game is based on a very specific art style in which only two colors (red and black) are composing the scene. This short demo features outdoor environments in which the player is unsafe, and indoor environments in which the player can find rest and (hopefully!) peace.